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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Regeneration [#20555]
Regeneration 
Health regeneration rate increased by 10%. 10% of total Health regeneration may continue during combat.

Spell details
FamilyGeneric (Racial - Troll)Leveln/a
Costn/aDurationn/a
Rangen/aSchoolPhysical
Cast Timen/aMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Mod Health Regen %
Value: 10%
Targets: Caster
Effect #1Apply Aura: Allow % of Health Regeneration to Continue in Combat
Value: 10%
Targets: Caster
Attributes - [Client-Side] Show "ability" instead of "spell"
- Passive spell
Changelog (6)See also (15)
NameVersion (mouseover to see tooltip)
Regeneration (22731)
Regeneration (14107)
Regeneration (14040)
Regeneration (14002)
Regeneration (13914)
RegenerationBefore (13914)