Latest fixes
-
(*)
Occu'thar (today)
-
(*)
Shadow Labirynth (today)
-
Pets (1d ago)
-
Quaking (1d ago)
-
Die by the Sword and Defensive ... (1d ago)
-
Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Regenerative Blood [#277247]

| |||||||||
Referenced spells:
-

Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | n/a | School | Nature, Shadow |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Heal for % of Total Health Value: 10% Targets: Starting From Caster, Targets by DB Entry in Area Radius: 16 yards | ||
Attributes | - Usable while mounted - Usable while sitting - Doesn't break stealth - Cannot target self - Does not necessarily need shapeshift - Does not put caster in combat - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle and 9 other unknown attributes |
Triggered by (1) | See also (6) |
Spell | Family |
Generic |