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Use this script to see basic informations about spells + very complex info about them and their mechanics
Repairing [#293702]

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Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | 5 seconds |
Range | 15 yards (Shorter) | School | Physical |
Cast Time | Channeled | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Apply Aura: Dummy aura (server-side) Value: 0 Targets: Starting From Caster, Targets by DB Entry in Area Radius: 10 yards | ||
Effect #1 | Apply Aura: Mod Total Health Regen % Value: 10% every 500 milliseconds Targets: Caster | ||
Attributes | - Usable while mounted - Usable while sitting - Channeled target - Doesn't break stealth - Can target out-of-LoS targets - Does not necessarily need shapeshift - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle and 2 other unknown attributes | ||
Only usable in | - Mechagon - Rustbolt - Overspark Expedition Camp - Prospectus Bay - The Outflow - The Heaps - Scrapbone Den - Bondo's Yard - The Fleeting Forest - Junkwatt Depot - Grunters Hideout - Western Spray - Toothy Shallows - The Retreating Forest Top - Broken Point - Crumbling Cavern - Moch'k's Hole - Tinted Cave - Sourback Hideout - Hungry Rest - Rustrock Cavern - Crystalized Cavern - The Burned Cave - Engineer's Respite - The Greasy Eel - Scrapbone's Hollow |
See also (39) |
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