Latest fixes
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Occu'thar (today)
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Shadow Labirynth (today)
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Pets (1d ago)
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Quaking (1d ago)
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Die by the Sword and Defensive ... (1d ago)
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Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Return [#369500]

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Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | n/a | School | Holy, Nature, Shadow, Arcane |
Cast Time | 5.5 sec cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Teleport Units Targets: Caster, DB Target (position) | ||
Attributes | - [Client-Side] Don't hide unit weapons in sheath - Cannot be dodged/parried/blocked - Usable while mounted - Usable while sitting - Unaffected by invulnerability - Can't be redirected - Doesn't break stealth - Can't be reflected - Doesn't generate threat - Can target out-of-LoS targets - Does not necessarily need shapeshift - Can't trigger proc - Does not put caster in combat - Always hit - Requires wand - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle - SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE and 5 other unknown attributes |