Latest fixes
- (*) Occu'thar (today)
- (*) Shadow Labirynth (today)
- Pets (1d ago)
- Quaking (1d ago)
- Die by the Sword and Defensive ... (1d ago)
- Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Revive [#96484]
| |||||||||||
- Added in 4.1.0
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 100 yards (Vision) | School | Holy |
Cast Time | 1.5 sec cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Resurrect with % Health / Mana Value: 100% Targets: Any | ||
Effect #1 | Trigger Spell Targets: Any | ||
Effect #2 | Trigger Spell Targets: Any | ||
Attributes | - Can be cast on dead targets - Ignore resurrection timer and 2 other unknown attributes |
Used by (1) | See also (22) |
Creature | Level | React | Type | Zone | Patch | Spawns |
Chained Spirit | 35 | A H | Undead | 4.1.0 | 0 |