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NAME or ID  Show non-player spells

Rising Sun Kick [#172783]
Rising Sun Kick 
    Melee range
Instant cast   
You kick upwards, dealing Physical damage. The effectiveness of healing on the target by is reduced by 25% and all enemies within 8 yards take 20% increased damage for 4 seconds.
Quick Facts
  • Added in 6.0.1

Screenshot



Buff
Rising Sun Kick 
Damage taken increased by 20%.

4 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration4 seconds
Range5 yards (Combat)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMelee
Effect #0School damage
Value: 0
Damage School: Physical
Targets: Enemy
Effect #1Apply Aura: Mod Healing Done %
Value: -25%
Targets: Enemy
Effect #2Apply Aura: Mod Damage Taken %
Value: 20%
Affected Spell Schools: Physical, Holy, Fire, Nature, Frost, Shadow, Arcane
Targets: Spell Destination, Enemies in targeted area
Radius: 8 yards
Attributes - Damage depends on caster's level
Changelog (3)See also (17)
NameVersion (mouseover to see tooltip)
Rising Sun Kick (18898)
Rising Sun Kick (18689)
Rising Sun Kick (18663)