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Use this script to see basic informations about spells + very complex info about them and their mechanics
Rushing Winds [#137654]
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- Added in 5.2.0
Referenced spells:
- Lightning Storm
Buff
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Family | Generic | Level | n/a |
Cost | n/a | Duration | 3 seconds |
Range | 150 yards (Super Long) | School | Nature |
Cast Time | Instant cast | Mechanic | Stun |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | Normal |
Damage Class | n/a | ||
Effect #0 | Apply Aura: Control Vehicle Seat: 0 Targets: Any Mechanic: Stun | ||
Effect #1 | Apply Aura: Dummy aura (server-side) Value: 0 Targets: Caster Mechanic: Stun | ||
Effect #2 | School damage Value: 13 Value: 27.2583 on 10h Value: 27.2583 on 25h Value: 2.72583 on LFR Old Damage School: Nature Targets: Caster Mechanic: Stun | ||
Effect #3 | Apply Aura: Stun Targets: Caster Mechanic: Stun | ||
Effect #4 | Trigger Spell Targets: Caster Mechanic: Stun | ||
Attributes | - Usable while mounted - Probably negative spell? - Usable while sitting - Doesn't break stealth - Doesn't generate threat - Can target out-of-LoS targets - Does not necessarily need shapeshift - Cannot critically hit - Can proc triggered - Ignores resistances - Spell cast forced triggered (castable while walking) - SPELL_ATTR4_COMBAT_LOG_NO_CASTER - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle - Can target untargetable targets - Ignore damage percent mods and 7 other unknown attributes |