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NAME or ID  Show non-player spells

Sanguine Sphere [#163689]
Sanguine Sphere 
    100 yd range
2 sec cast   
Ahri'ok summons an orb of blood to protect her most injured ally, absorbing 300 damage. The shield will trigger a groupwide heal if broken by damage.
Quick Facts
  • Added in 6.0.1


Referenced spells:
- Permanent Feign Death (Stun, Untrackable, Immune)

Buff
Sanguine Sphere 
Absorbs 300 damage. Heals all nearby allies if broken by damage.

10 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration10 seconds
Range100 yards (Tower)SchoolNature
Cast Time2 sec castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targets1
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Absorb Damage
Value: 300
Value: 300 on Heroic
Value: 300 on Mythic+
Affected Spell Schools: Physical, Holy, Fire, Nature, Frost, Shadow, Arcane
Targets: Any
Radius: 100 yards
Attributes - Doesn't generate threat
- Can target out-of-LoS targets
- Always hit
- Send amount to client buff
Triggered by (1)Changelog (7)See also (1)
SpellFamily
Generic