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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Savage Vines [#176004]
Savage Vines 
Instant cast   
Quick Facts
  • Added in 6.0.1


Referenced spells:
- Savage Vines

Buff
Savage Vines   Magic
Rooted Suffering 9 Nature damage every second.

8 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration8 seconds
Rangen/aSchoolNature
Cast TimeInstant castMechanicRoot
Cooldownn/aDispel TypeMagic
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMagic
Effect #0School damage
Value: 9
Damage School: Nature
Targets: Starting From Caster, Targets by DB Entry in Area
Radius: 8 yards
Effect #1Apply Aura: Root
Targets: Starting From Caster, Targets by DB Entry in Area
Radius: 8 yards
Effect #2Apply Aura: Periodic Damage
Value: 3 every 1 second
Targets: Starting From Caster, Targets by DB Entry in Area
Radius: 8 yards
Attributes - Usable while mounted
- Probably negative spell?
- Usable while sitting
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Cannot critically hit
- Can only be cast on players
- Can't trigger proc
- Ignores resistances
- Spell cast forced triggered (castable while walking)
- SPELL_ATTR4_COMBAT_LOG_NO_CASTER
- Usable while stunned
- Usable while feared
- Usable while confused
- Ignore damage percent mods

and 4 other unknown attributes
Triggered by (1)Changelog (2)See also (1)
SpellFamily
Generic