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Use this script to see basic informations about spells + very complex info about them and their mechanics
Scent of Blood [#342794]

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Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | 20 seconds |
Range | 45 yards (Longer) | School | Physical |
Cast Time | 1.5 sec cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Apply Aura: Mod Damage Taken % Value: 65% Affected Spell Schools: Physical Targets: Enemy | ||
Attributes | - [Client-Side] Don't hide unit weapons in sheath - Cannot be dodged/parried/blocked - Unaffected by invulnerability - Can't be redirected - Can't be reflected - Doesn't generate threat - Can target out-of-LoS targets - Can't trigger proc - Does not put caster in combat - Always hit and 5 other unknown attributes |
See also (25) |
Spell | Family |
Hunter Tier 2 Beast Mastery talent | |
Druid Tier 6 Feral talent | |
Druid Artifact Trait - Feral | |
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Generic | |
Generic | |
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Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Druid | |
Generic | |
Generic | |
Generic | |
Generic | |
Druid | |
Generic | |
Generic | |
Generic | |
Generic | |
Generic | |
Druid | |
Generic |