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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Scorched Earth [#146223]
Scorched Earth 
    10 - 70 yd range
5 sec cast   
Fires a ball of Napalm at the enemy's destination that does 340 Fire damage on impact and leaves a pool of burning Napalm.
Quick Facts
  • Added in 5.4.0


Referenced spells:
- Scorched Earth
Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Range10-70 yards (Catapult)SchoolFire
Cast Time5 sec castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targets1
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Dummy (server-side)
Value: 146221
Targets: Starting From Caster, Nearby enemies
Radius: 70 yards
Attributes - [Client-Side] Don't hide unit weapons in sheath
- Cannot be dodged/parried/blocked
- Usable while sitting
- Unaffected by invulnerability
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Doesn't generate threat
- Does not necessarily need shapeshift
- Can only be cast on players
- Spell can trigger even if triggered?
- Can't trigger proc
- Does not put caster in combat
- Always hit
- Usable while stunned
- Usable while feared
- Usable while confused
- Castable while on vehicle
- SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE

and 4 other unknown attributes
Changelog (4)See also (36)
NameVersion (mouseover to see tooltip)
Scorched Earth (17299)
Scorched Earth (17227)
Scorched Earth (17191)
Scorched Earth (17169)