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Use this script to see basic informations about spells + very complex info about them and their mechanics
Scourge Strike [#295879]

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Referenced spells:
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Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 5 yards (Combat) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | 1.5 seconds | GCD Category | Normal |
Damage Class | Melee | ||
Effect #0 | Dummy (server-side) Value: 0 Targets: Enemy | ||
Effect #1 | School damage Value: 1 Damage School: Physical Targets: Spell Destination, Enemies in targeted area Radius: 8 yards | ||
Effect #2 | Trigger Spell Chance: 25% (Probably wrong, value may be used for something else, read spell tooltip) Targets: Enemy | ||
Effect #3 | Trigger Spell Targets: Caster | ||
Attributes | - [Client-Side] Show "ability" instead of "spell" - [Client-Side] Don't hide unit weapons in sheath - Force melee combat - Requires main hand weapon - SPELL_ATTR10_USE_SPELL_BASE_LEVEL_FOR_SCALING and 2 other unknown attributes |
See also (12) |
Spell | Family |
Death Knight Unholy | |
Death Knight Unholy | |
Generic | |
Death Knight | |
Death Knight | |
Death Knight | |
Death Knight | |
Generic | |
Death Knight | |
Death Knight | |
Generic | |
Generic |