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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Scourge Strike [#55090]
Scourge Strike 
Requires Two-Hand Axes, Two-Hand Maces, Polearms,
Two-Hand Swords, Staves
1 Rune
2147483647 Runic Power
   Melee range
Instant cast   
An unholy strike that deals (34.5% AP) Physical damage and 0 (+19% AP) Shadow damage, and causes 1 Festering Wound to burst.
Screenshot


Replaced by talent Clawing Shadows

Referenced spells:
- Scourge Strike
Spell details
FamilyDeath Knight (Unholy)Level11
Cost 1 Rune
2147483647 Runic Power
Durationn/a
Range5 yards (Combat)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targets5
GCD1.5 secondsGCD CategoryNormal
Damage ClassMelee
Effect #0Dummy (server-side)
Value: 0
Targets: Enemy
Effect #1School damage
Value: 0
Damage School: Physical
Targets: Spell Destination, Enemies in targeted area
Radius: 8 yards
AttackPower coefficient: 34.5 %
Effect #2Trigger Spell
Chance: 25% (Probably wrong, value may be used for something else, read spell tooltip)


Targets: Enemy
Effect #3Dummy (server-side)
Value: 5
Targets: Caster
Attributes - [Client-Side] Show "ability" instead of "spell"
- Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Force melee combat
- Does not necessarily need shapeshift
- Requires main hand weapon
- SPELL_ATTR10_USE_SPELL_BASE_LEVEL_FOR_SCALING

and 3 other unknown attributes
Modified by (15)Changelog (27)See also (12)
SpellFamily
Death Knight
Frost
Death Knight
Frost
Death Knight
Unholy
Death Knight
Blood
Death Knight
Unholy
Death Knight
Basic Death Knight spell
Death Knight
Death Knight
Death Knight
Death Knight
Death Knight
Death Knight
Death Knight
Death Knight
Death Knight