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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Seafarer's Dubloon [#271688]
Seafarer's Dubloon 
    500 yd range
Instant cast   1.5 s cooldown

Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Range500 yards (500 Yards)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldown1.5 s cooldownDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Loot
Value: 0
Targets: Starting From Caster, Nearby Allieds
Radius: 100 yards
Attributes - [Client-Side] Hidden from spellbook / aura bar
- [Client-Side] Hide from combat log
- Usable while dead
- Usable while mounted
- Probably negative spell?
- Usable while sitting
- Unaffected by invulnerability
- Doesn't break stealth
- Doesn't generate threat
- Can be cast on dead targets
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Can only be cast on players
- Spell can trigger even if triggered?
- Can't trigger proc
- Does not put caster in combat
- Persists through death
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- Usable while feared
- Usable while confused
- Castable while on vehicle

and 7 other unknown attributes
Used by (1)
ObjectTypeZonePatchSpawns
Seafarer's DubloonGoober Jorundall 9