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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Searing Rune [#251915]
Searing Rune 
    Unlimited range
Instant cast   
A Searing Rune appears on the ground. Standing in the rune will cause the player to take 55 Fire damage every 1 seconds and gain Searing Power. Successive applications of Searing Power will extend its duration; but will not increase its efficacy.
Quick Facts
  • Added in 7.3.0


Referenced spells:
- Searing Power
- Searing Pain
Spell details
FamilyGenericLeveln/a
Costn/aDuration20 seconds
Range50000 yards (Anywhere - Unlimited)SchoolFire
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMagic
Effect #0Create Area Trigger
Value: 0
Entry: 11438
Targets: TARGET_DEST_CASTER_RANDOM
Radius: 50 yards
Attributes - Usable while mounted
- Probably negative spell?
- Usable while sitting
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Cannot critically hit
- Can't trigger proc
- Ignores resistances
- Spell cast forced triggered (castable while walking)
- SPELL_ATTR4_COMBAT_LOG_NO_CASTER
- Usable while stunned
- [Client-Side] Hide duration
- Usable while feared
- Usable while confused
- Ignore damage percent mods

and 6 other unknown attributes
Used by (1)
CreatureLevelReactTypeZonePatchSpawns
Fiery Runes1 - 60A HServer trigger 7.3.0 0