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Use this script to see basic informations about spells + very complex info about them and their mechanics
Seeping Fog [#223719]
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- Added in 7.0.3
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | n/a | School | Nature |
Cast Time | n/a | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | 2 (1 @ LFR) |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Dummy (server-side) Value: 0 Value: 0 on Normal Value: 0 on Heroic Targets: Starting From Caster, Nearby enemies Radius: 200 yards | ||
Attributes | - [Client-Side] Hidden from spellbook / aura bar - [Client-Side] Hide from combat log - [Client-Side] Don't hide unit weapons in sheath - Cannot be dodged/parried/blocked - Usable while mounted - Usable while sitting - Unaffected by invulnerability - Can't be redirected - Doesn't break stealth - Can't be reflected - Doesn't generate threat - Can target out-of-LoS targets - Does not necessarily need shapeshift - Can only be cast on players - Can't trigger proc - Does not put caster in combat - Always hit - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle - SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE and 4 other unknown attributes |
Used by (1) | See also (18) |
Creature | Level | React | Type | Zone | Patch | Spawns |
Rothos <Nightmare Guardian> | 45 | A H | Dragonkin | The Emerald Nightmare | 7.0.3 | 1 |