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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Self-Destruct [#296522]
Self-Destruct 
3.5 sec cast   
Self-Destructs upon reaching 0 energy, inflicting 75 Nature damage to enemies within 6 yards.

Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Rangen/aSchoolNature
Cast Time3.5 sec castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMagic
Effect #0School damage
Value: 75
Damage School: Nature
Targets: Starting From Caster, Nearby enemies
Radius: 6 yards
Effect #1Trigger Spell


Delay: 0.3 seconds (250 ms)
Targets: Caster
Attributes - SPELL_ATTR4_COMBAT_LOG_NO_CASTER

and 1 other unknown attribute
See also (8)