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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Self-Destruct [#302096]
Self-Destruct 
    100 yd range
Instant cast   
Triggers self-destruct protocol, damaging and knocking back all nearby units.

Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Range100 yards (Vision)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMagic
Effect #0Deal Damage % of Max Health
Value: 15%
Damage School: Physical
Targets: Starting From Caster, Targets by DB Entry in Area
Radius: 10 yards
Effect #1Knockback
Vertical Speed: 100
Horizontal Speed: 50
Targets: Starting From Caster, Targets by DB Entry in Area
Radius: 10 yards
Attributes - Doesn't generate threat
- Cannot target self

and 1 other unknown attribute
See also (8)