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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Self Stun [#298027]
Self Stun 

Spell details
FamilyGenericLeveln/a
Costn/aDuration24 days, 20 hours, 31 minutes, 23 seconds
Rangen/aSchoolPhysical
Cast Timen/aMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Stun
Targets: Caster
Attributes - Replenishment spell
- [Client-Side] Hidden from spellbook / aura bar
- [Client-Side] Hide from combat log
- Usable while mounted
- Usable while sitting
- Unaffected by invulnerability
- Doesn't break stealth
- Doesn't generate threat
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Spell can trigger even if triggered?
- Can't trigger proc
- Does not put caster in combat
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- Usable while feared
- Usable while confused
- SPELL_ATTR6_ASSIST_IGNORE_IMMUNE_FLAG
- Castable while on vehicle
- SPELL_ATTR8_ATTACK_IGNORE_IMMUNE_TO_PC_FLAG

and 6 other unknown attributes
Only usable in - Skold-Ashil
- Ranger's Foothold
- Crowley's Overlook
- Vault of Eyir
- Prototype
- Vision of Stormwind
- Vision of Orgrimmar
- Halls of Origination
- Vale of Eternal Twilight
- Vision of the Twisting Sands
See also (10)
SpellFamily
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic