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Use this script to see basic informations about spells + very complex info about them and their mechanics
Sepsis [#328305]
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Referenced spells:
- Sepsis
- Sepsis
Buff
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Family | Rogue (Night Fae) | Level | 48 |
Cost | 25 Energy | Duration | 10 seconds |
Range | 5 yards (Combat) | School | Nature |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | 1 m, 30 s cooldown | Dispel Type | Poison |
Charges | n/a | Max Targets | n/a |
GCD | 1 second | GCD Category | Normal |
Damage Class | Melee | ||
Effect #0 | Apply Aura: Periodic Damage Value: 0 every 1 second Targets: Enemy AttackPower coefficient: 16.29 % | ||
Effect #1 | Dummy (server-side) Value: 50 | ||
Effect #2 | Dummy (server-side) Value: 30 | ||
Effect #3 | Dummy (server-side) Value: 25 | ||
Effect #4 | Dummy (server-side) Value: 5 | ||
Effect #5 | Dummy (server-side) Value: 1 | ||
Effect #6 | Give Power Value: 1 Power Type: Combo Points Targets: Caster | ||
Attributes | - [Client-Side] Show "ability" instead of "spell" - Not usable while shapeshifted/polymorphed - [Client-Side] Don't hide unit weapons in sheath - Force melee combat - Requires main hand weapon - Ignores "More powerful spell applied" warning - Duration/Tick speed affected by haste - Don't reset periodic timer - Send amount to client buff and 7 other unknown attributes |
Triggered by (1) | Modified by (20) | See also (3) |
Spell | Family |
Generic |