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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Serpent Sting [#259491]
Serpent Sting 
20 Focus   40 yd range
Instant cast   
Fire a poison-tipped arrow at an enemy, dealing (26.8% AP) Nature damage instantly and an additional (31.4% AP) damage over 12 seconds.
Modifiers
UNKNOWN_SPELL (has aura)


Referenced spells:
- UNKNOWN_SPELL

Buff
Serpent Sting   Poison
Suffering (31.4% AP) Nature damage every 3 sec.

12 seconds remaining
Spell details
FamilyHunter (Survival)Level12
Cost 20 FocusDuration12 seconds
Range40 yards (Long)SchoolNature
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel TypePoison
Chargesn/aMax Targetsn/a
GCD1.5 secondsGCD CategoryNormal
Damage ClassRanged
Effect #0School damage
Value: 0
Damage School: Nature
Targets: Enemy
Chain targets: 1
AttackPower coefficient: 26.8 %
Effect #1Apply Aura: Periodic Damage
Value: 0 every 3 seconds
Targets: Enemy
Chain targets: 1
AttackPower coefficient: 31.4 %
Attributes - [Client-Side] Show "ability" instead of "spell"
- Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Force melee combat
- Duration/Tick speed affected by haste
- Can't target crowd controlled targets
- Don't reset periodic timer
- Send amount to client buff

and 3 other unknown attributes
Triggered by AreaTrigger (1)Scenario objective (2)Criteria of tree (2)Modified by (21)See also (20)
SpellFamily
Hunter