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NAME or ID  Show non-player spells

Serrated Bone Spike [#328547]
Serrated Bone Spike 
Requires One-Handed Melee weapon
15 Energy   30 yd range
Instant cast   30 s recharge time
Embed a bone spike in the target, dealing (120% AP) Physical damage and 0 (+10% AP) Bleed damage every 3 sec until they die or leave combat.

Refunds a charge when target dies.

Awards 1 combo point plus 1 additional per active bone spike.


Referenced spells:
- Serrated Bone Spike
Spell details
FamilyRogue (Necrolord)Level48
Cost 15 EnergyDuration24 days, 20 hours, 31 minutes, 23 seconds
Range30 yards (Medium)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldown30 s recharge timeDispel Typen/a
Chargesn/aMax Targetsn/a
GCD1 secondGCD CategoryNormal
Damage ClassMelee
Effect #0School damage
Value: 0
Damage School: Physical
Targets: Enemy
Chain targets: 1
AttackPower coefficient: 120 %
Effect #1Trigger Missile


Targets: Enemy
Effect #2Dummy (server-side)
Value: 300
Targets: Enemy
Effect #3Apply Aura: Dummy aura (server-side)
Value: 30
Targets: Enemy
Attributes - [Client-Side] Show "ability" instead of "spell"
- Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Force melee combat
- [Client-Side] Don't display in aura bar
- Requires main hand weapon
- Persists through death
- Can't target crowd controlled targets
- Can target possessed friends
- Send amount to client buff

and 4 other unknown attributes
Modified by (25)See also (8)