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Shamanism [#193876]
Shamanism 
Your $?FAC[Bloodlust][Heroism] spell now has a 60 sec. cooldown, but increases Haste by 20 (+25% SP)%, and only affects you and your friendly target when cast for 10 seconds.

In addition, $?FAC[Bloodlust][Heroism] is no longer affected by $?FAC[Sated][Exhaustion].
Quick Facts
  • Added in 7.0.1


Referenced spells:
- Bloodlust
Spell details
FamilyShaman (Tier 1 Enhancement PvP talent)Level48
Costn/aDurationn/a
Rangen/aSchoolPhysical
Cast Timen/aMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Dummy aura (server-side)
Value: 60
Targets: Caster
Effect #1Apply Aura: Override action bar spells
New spell:

Targets: Caster
Affected spells:
» Bloodlust
» Heroism
Effect #2Apply Aura: Add Spell Modifier By Label - Flat
Value: -15000
Spell Modifier: Effect #0 Value
Spell Label: 1115
Targets: Caster
Affected spells:
» Ancestral Reminder
Attributes - Passive spell
- [Client-Side] Hidden from spellbook / aura bar
- Readiness spell

and 3 other unknown attributes
Changelog (8)See also (1)
NameVersion (mouseover to see tooltip)
Shamanism (23911)
Shamanism (23623)
Shamanism (23109)
Shamanism (22731)
Shamanism (21737)
Shamanism (21473)
Shamanism (21036)
Shamanism (20950)