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Use this script to see basic informations about spells + very complex info about them and their mechanics
Shatter [#155530]

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- Added in 6.0.1
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 300 yards (300) | School | Nature |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | Magic | ||
Effect #0 | School damage Value: 18 Value: 11.9393 on Normal Value: 13.9913 on Heroic Value: 19.4324 on Mythic (Raid) Value: 6.6626 on LFR Damage School: Nature Targets: Spell Destination, Enemies in targeted area Radius: 8 yards | ||
Attributes | - Usable while mounted - Probably negative spell? - Usable while sitting - Can't be redirected - Doesn't break stealth - Can't be reflected - Can target out-of-LoS targets - Cannot critically hit - Can't trigger proc - Ignores resistances - Spell cast forced triggered (castable while walking) - Usable while stunned - [Client-Side] Hide duration - Usable while feared - Usable while confused - Ignore damage percent mods and 5 other unknown attributes |
Triggered by (1) | Changelog (3) | See also (80) |
Spell | Family |
Generic |