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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Shield Bash [#82800]
Shield Bash 
Requires Shield
    Melee range
1.5 sec cast   
Bashes an enemy with the caster's shield, inflicting 10% weapon damage and interrupting the spell being cast.
Quick Facts
  • Added in 4.0.3

Spell details
FamilyGenericLeveln/a
Costn/aDuration3 seconds
Range5 yards (Combat)SchoolPhysical
Cast Time1.5 sec castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMelee
Effect #0Interrupt Cast
Targets: Enemy
Mechanic: Interrupt
Effect #1Weapon Damage %
Value: 10%
Damage School: Physical
Targets: Enemy
Attributes - [Client-Side] Show "ability" instead of "spell"
- Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Damage depends on caster's level
Used by (11)Changelog (5)See also (41)
CreatureLevelReactTypeZonePatchSpawns
Dabyrie Militia10 - 30A HHumanoidArathi Highlands1.11.1 9
Honor's Stand Footman10 - 30A HHumanoidSouthern Barrens4.0.3 23
Twilight Centurion30 - 35A HHumanoidDeepholm4.0.1 44
Warped Cultist1 - 60A HHumanoid 4.0.3 0
Highbank Marine30 - 35A HHumanoidTwilight Highlands4.0.1 40
Bulwark Defender15 - 30A HHumanoidThousand Needles4.0.3 19
Highbank Guardsman30 - 35A HHumanoidTwilight Highlands4.0.3 62
Highbank Guardsman30 - 35A HHumanoidTwilight Highlands4.0.1 42
Krazzworks Defender30 - 35A HHumanoidTwilight Highlands4.0.3 46
Krazzworks Defender30 - 35A HHumanoidTwilight Highlands4.0.3 1
Karabor Defender10 - 40A HHumanoidShadowmoon Valley6.0.1 25