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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Shield Smash [#151010]
Shield Smash 
Requires Melee weapon
    Melee range
Instant cast   
Inflicts weapon damage plus additional damage to an enemy and its nearest allies, affecting up to 5 targets and knocking them back.
Quick Facts
  • Added in 6.0.1

Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Range5 yards (Combat)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMelee
Effect #0Deal Weapon Damage
Value: 0
Damage School: Physical
Targets: Enemy
Chain targets: 5
Effect #1Knockback
Vertical Speed: 60
Horizontal Speed: 60
Targets: Enemy
Chain targets: 5
Attributes - Hits on next swing
- [Client-Side] Show "ability" instead of "spell"
- [Client-Side] Don't hide unit weapons in sheath
- Damage depends on caster's level
- SPELL_ATTR5_AOE_SPELL

and 1 other unknown attribute
Used by (1)Changelog (2)See also (14)
CreatureLevelReactTypeZonePatchSpawns
Splinterbone Warrior1 - 60A HUndead 6.0.1 0