Latest fixes
- (*) Occu'thar (today)
- (*) Shadow Labirynth (today)
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- Quaking (1d ago)
- Die by the Sword and Defensive ... (1d ago)
- Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Shoot [#185857]
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- Added in 7.0.1
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 40 yards (Long) | School | Physical |
Cast Time | 2 sec cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | Ranged | ||
Effect #0 | Weapon Damage % Value: 100% Damage School: Physical Targets: Enemy | ||
Attributes | - [Client-Side] Don't hide unit weapons in sheath and 2 other unknown attributes |
Used by (5) | Changelog (3) | See also (474) |
Creature | Level | React | Type | Zone | Patch | Spawns |
Ironforge Cannoneer | 10 - 45 | A H | Humanoid | Stormwind City | 7.0.3 | 2 |
Brinebrawn Cannoneer | 30 - 50 | A H | Humanoid | Stormsong Valley | 31 | |
Irontide Trickshot | 30 - 50 | A H | Humanoid | Stormsong Valley | 12 | |
Storm's Wake Rifleman | 30 - 50 | A H | Humanoid | Stormsong Valley | 16 | |
7th Legion Marksman | 30 - 50 | A H | Humanoid | Stormsong Valley | 10 |