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Use this script to see basic informations about spells + very complex info about them and their mechanics
Sinister Strike [#1752]
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Replaced by Mutilate on Assassination
Replaced by Backstab on Subtlety
Replaced by Sinister Strike on Outlaw
Spell details
Family | Rogue (Basic Rogue spell) | Level | 1 |
Cost | 45 Energy | Duration | n/a |
Range | 5 yards (Combat) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | 1 second | GCD Category | Normal |
Damage Class | Melee | ||
Effect #0 | School damage Value: 0 Damage School: Physical Targets: Enemy AttackPower coefficient: 21.76 % | ||
Effect #1 | Give Power Value: 1 Power Type: Combo Points Targets: Caster | ||
Attributes | - [Client-Side] Show "ability" instead of "spell" - Not usable while shapeshifted/polymorphed - [Client-Side] Don't hide unit weapons in sheath - Force melee combat - Requires main hand weapon and 3 other unknown attributes |
Modified by (29) | Changelog (19) | See also (24) |
Spell | Family |
Rogue Assassination | |
Rogue Subtlety | |
Rogue Outlaw | |
Rogue Assassination | |
Rogue Subtlety | |
Rogue Subtlety | |
Rogue Assassination | |
Rogue | |
Rogue | |
Rogue | |
Rogue | |
Rogue | |
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Rogue | |
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Rogue | |
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Rogue |