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Latest fixes

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NAME or ID  Show non-player spells

Skull and Crossbones [#199603]
Skull and Crossbones 
Causes Sinister Strike to have an additional 30% chance of striking an additional time for the duration of Roll the Bones.
Quick Facts
  • Added in 7.0.1


Buff
Skull and Crossbones 
Sinister Strike has an additional 30% chance of striking an additional time.

24 days, 20 hours, 31 minutes, 23 seconds remaining
Spell details
FamilyRogueLevel1
Costn/aDuration24 days, 20 hours, 31 minutes, 23 seconds
Rangen/aSchoolPhysical
Cast Timen/aMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Add Spell Modifier - Flat
Value: 30
Spell Modifier: Effect #2 Value
Targets: Caster
Affected spells:
» Sinister Strike
Attributes - [Client-Side] Show "ability" instead of "spell"
- [Client-Side] Don't hide unit weapons in sheath
- Unaffected by invulnerability
- Cannot cancel
- Doesn't break stealth
- Doesn't generate threat
- Always hit
- [Client-Side] Don't display range in tooltip
- Ignore caster auras

and 3 other unknown attributes
Changelog (7)
NameVersion (mouseover to see tooltip)
Jolly Roger (22758)
Jolly Roger (22053)
Jolly Roger (21287)
Jolly Roger (21249)
Jolly Roger (21193)
Jolly Roger (21134)
Jolly Roger (21107)