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Use this script to see basic informations about spells + very complex info about them and their mechanics
Sky Jump [#231167]

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- Added in 7.2.0
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | 20 seconds |
Range | 300 yards (300) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Jump To Destination Targets: Any | ||
Effect #1 | Dummy (server-side) Value: 0 Targets: TARGET_DEST_DEST_RANDOM Radius: 6 yards | ||
Effect #2 | Apply Aura: Dummy aura (server-side) Value: 0 Targets: Caster | ||
Attributes | - Usable while mounted - Usable while sitting - Can't be redirected - Doesn't break stealth - Can't be reflected - Can target out-of-LoS targets - Can't trigger proc - Ignores resistances - Spell cast forced triggered (castable while walking) - SPELL_ATTR4_COMBAT_LOG_NO_CASTER - Usable while stunned - Usable while feared - Usable while confused - Ignore damage percent mods and 5 other unknown attributes |
Triggered by (1) | See also (4) |
Spell | Family |
Generic |