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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Slam [#130198]
Slam 
Requires Melee weapon
    Melee range
1.5 sec cast   
Slams the opponent, causing 250% weapon damage.
Quick Facts
  • Added in 5.0.4

Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Range5 yards (Combat)SchoolPhysical
Cast Time1.5 sec castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCD1.5 secondsGCD CategoryNormal
Damage ClassMelee
Effect #0Weapon Damage %
Value: 250%
Damage School: Physical
Targets: Zone in front of caster, Enemies in targeted area
Radius: 1.5 yards
Effect #1Trigger Spell

Attributes - [Client-Side] Show "ability" instead of "spell"
- Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Does not reset autoattack timers
- Requires main hand weapon

and 2 other unknown attributes
Used by (1)See also (72)
CreatureLevelReactTypeZonePatchSpawns
Slitherscale Lizard-Lord10 - 35A HHumanoidThe Jade Forest5.0.1 1