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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Slow Time [#209165]
Slow Time 
    100 yd range
Instant cast   
Your relative time has decreased by 30%, reducing casting, movement, attack speed, cooldown recharge rate, and periodic tick rates.
Quick Facts
  • Added in 7.0.3


Buff
Slow Time 
Time flows 30% slower for you.

10 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration10 seconds
Range100 yards (Vision)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Dummy aura (server-side)
Value: -30
Targets: Any
Effect #1Apply Aura: SPELL_AURA_MOD_PERIODIC_TICK_PCT
Value: -30
Targets: Any
Effect #2Apply Aura: Dummy aura (server-side)
Value: -30
Targets: Any
Effect #3Apply Aura: Dummy aura (server-side)
Value: 0
Targets: Any
Effect #4Remove Aura


Targets: Any
Effect #5Apply Aura: Dummy aura (server-side)
Value: -30
Targets: Any
Attributes - Usable while mounted
- Probably negative spell?
- Usable while sitting
- Unaffected by invulnerability
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Doesn't generate threat
- Cannot critically hit
- Can't trigger proc
- Persists through death
- Ignores resistances
- Spell cast forced triggered (castable while walking)
- SPELL_ATTR4_COMBAT_LOG_NO_CASTER
- Usable while stunned
- Usable while feared
- Usable while confused
- Ignore damage percent mods
- Send amount to client buff

and 5 other unknown attributes
Triggered by (2)Triggered by AreaTrigger (2)Changelog (4)See also (2)
SpellFamily
Generic
Generic