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Use this script to see basic informations about spells + very complex info about them and their mechanics
Snail Stomp [#353326]
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Referenced spells:
- Snail Stomp
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | n/a | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Deal Damage % of Max Health Value: 250% Damage School: Physical Targets: Nearby enemies Radius: 1 yards | ||
Effect #1 | Knockback Vertical Speed: 75 Horizontal Speed: 75 Targets: Nearby enemies Radius: 3 yards | ||
Attributes | - [Client-Side] Show "ability" instead of "spell" - [Client-Side] Don't hide unit weapons in sheath - Cannot be dodged/parried/blocked - Unaffected by invulnerability - Doesn't generate threat - Can target out-of-LoS targets - Cannot critically hit - Spell can trigger even if triggered? - Always hit - [Client-Side] Don't display range in tooltip - Spell cast forced triggered (castable while walking) - SPELL_ATTR6_ASSIST_IGNORE_IMMUNE_FLAG - Can target invisible / stealthed - SPELL_ATTR8_ATTACK_IGNORE_IMMUNE_TO_PC_FLAG and 4 other unknown attributes | ||
Only usable in | - The Maw |
See also (1) |
Spell | Family |
Generic |