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Use this script to see basic informations about spells + very complex info about them and their mechanics
Snake Eyes [#275863]
10
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Referenced spells:
- Snake Eyes
Buff
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Family | Rogue | Level | n/a |
Cost | n/a | Duration | 30 seconds |
Range | 100 yards (Vision) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | 10 | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Apply Aura: Add Spell Modifier - Flat Value: 0 Spell Modifier: Damage/Healing Targets: Caster Affected spells: » Sinister Strike | ||
Effect #1 | Dummy (server-side) Chance: 100% | ||
Proc Flags | - Killed by agressor - Kill target (in most cases need XP/Honor reward) - Successful melee auto attack - Taken damage from melee auto attack hit - Successful attack by spell with melee damage class - Taken damage by Spell that use melee weapon - Successful Ranged auto attack - Taken damage from ranged auto attack - Successful Ranged attack by spell with ranged damage class - Taken damage by Spell that use ranged weapon - Successful Positive spell hit - Taken Positive spell hit - Successful Negative spell hit - Taken Negative spell hit - Successful Positive Magic spell hit - Taken Positive Magic spell hit - Successful Negative Magic spell hit - Taken Negative Magic spell hit - Successful do periodic (damage or healing, depending on hit type) - Taken spell periodic (damage or healing, depending on hit type) - Taken any damage - On gameobject activation - Successful main-hand spell & melee attacks - Successful off-hand spell & melee attacks - Died in any way - On jump - On enter combat - On encounter start | ||
Proc Chance | 101% | ||
Attributes | - Can proc triggered - [Client-Side] Don't display range in tooltip - Send amount to client buff - Amount scales with source Item Level |
Triggered by (1) | See also (4) |
Spell | Family |
Rogue |