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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Snake Eyes [#275863]
10
Snake Eyes 
    100 yd range
Instant cast   


Referenced spells:
- Snake Eyes

Buff
Snake Eyes 
Your next Sinister Strike deals 0 additional damage.

30 seconds remaining
Spell details
FamilyRogueLeveln/a
Costn/aDuration30 seconds
Range100 yards (Vision)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Charges10Max Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Add Spell Modifier - Flat
Value: 0
Spell Modifier: Damage/Healing
Targets: Caster
Affected spells:
» Sinister Strike
Effect #1Dummy (server-side)
Chance: 100%

Proc Flags- Killed by agressor
- Kill target (in most cases need XP/Honor reward)
- Successful melee auto attack
- Taken damage from melee auto attack hit
- Successful attack by spell with melee damage class
- Taken damage by Spell that use melee weapon
- Successful Ranged auto attack
- Taken damage from ranged auto attack
- Successful Ranged attack by spell with ranged damage class
- Taken damage by Spell that use ranged weapon
- Successful Positive spell hit
- Taken Positive spell hit
- Successful Negative spell hit
- Taken Negative spell hit
- Successful Positive Magic spell hit
- Taken Positive Magic spell hit
- Successful Negative Magic spell hit
- Taken Negative Magic spell hit
- Successful do periodic (damage or healing, depending on hit type)
- Taken spell periodic (damage or healing, depending on hit type)
- Taken any damage
- On gameobject activation
- Successful main-hand spell & melee attacks
- Successful off-hand spell & melee attacks
- Died in any way
- On jump
- On enter combat
- On encounter start
Proc Chance101%
Attributes - Can proc triggered
- [Client-Side] Don't display range in tooltip
- Send amount to client buff
- Amount scales with source Item Level
Triggered by (1)See also (4)
SpellFamily
Rogue