login

Latest fixes

Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Spear of Doom [#248789]
Spear of Doom 
    Unlimited range
Channeled   
Quick Facts
  • Added in 7.3.0


Referenced spells:
- Spear of Doom
Spell details
FamilyGenericLeveln/a
Costn/aDuration8 seconds
Range50000 yards (Anywhere - Unlimited)SchoolPhysical
Cast TimeChanneledMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Periodically Trigger Spell
Interval: 1 second


Targets: Nearby NPC
Attributes - [Client-Side] Hidden from spellbook / aura bar
- [Client-Side] Hide from combat log
- [Client-Side] Don't hide unit weapons in sheath
- Usable while mounted
- Usable while sitting
- Unaffected by invulnerability
- Channeled target
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Doesn't generate threat
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Can't trigger proc
- Does not put caster in combat
- Always hit
- Can channel when moving
- Usable while stunned
- Usable while feared
- Usable while confused
- Don't turn during cast
- Castable while on vehicle
- SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE

and 5 other unknown attributes
Conditions (1)See also (1)
Source TypeCondition TypeCondition ValueElseGroup
Spell Implicit TargetObject Entry1