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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Spines [#167401]
Spines 
    40 yd range
1.5 sec cast   
Injects spines into the ground, which travel a short distance over several seconds. Upon contact, these spines shoot upwards, inflicting Nature damage to targets within 2 yards.
Quick Facts
  • Added in 6.0.1


Referenced spells:
- Spines

Buff
Spines 
Inflicts Nature damage.

2 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration2 seconds
Range40 yards (Long)SchoolNature
Cast Time1.5 sec castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Dummy (server-side)
Value: 167402
Targets: Enemy
Effect #1Apply Aura: Periodically Trigger Spell
Interval: 1 second


Targets: Caster
Effect #2Dummy (server-side)
Value: 167406
Targets: Area near caster, Enemies in targeted area
Radius: 20 yards
Attributes - Cannot be dodged/parried/blocked
- Unaffected by invulnerability
- Can't be redirected
- Channeled self
- Can't be reflected
- Doesn't generate threat
- Can target out-of-LoS targets
- Always hit
- Tick at cast/buff apply
- Can target possessed friends
- SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE

and 5 other unknown attributes
Used by (1)Changelog (2)See also (3)
CreatureLevelReactTypeZonePatchSpawns
Jabberback
<Minion of Ok'mok>
15 - 40A HBeastGorgrond6.0.1 1