login

Latest fixes

Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Spirit of Redemption [#27827]
Spirit of Redemption 
Upon death, the Priest becomes the Spirit of Redemption for 15 seconds. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the Priest can cast any healing spell free of cost. When the effect ends, the Priest dies. (+25% SP)


Buff
Spirit of Redemption 
You have become more powerful than anyone can possibly imagine.

15 seconds remaining
Spell details
FamilyPriestLeveln/a
Costn/aDuration15 seconds
Rangen/aSchoolHoly
Cast Timen/aMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD CategoryNormal
Damage Classn/a
Effect #0Apply Aura: Underwater Breathing
Targets: Caster
Effect #1Apply Aura: Add Spell Modifier %
Value: 0%
Spell Modifier: Range
Targets: Caster
Affected spells:
» Mass Resurrection» Shadow Covenant» Greater Heal
» Circle of Healing» Shadow Mend» Renew
» Prayer of Healing» Holy Word: Serenity» Flash Heal
» Heal» Holy Word: Salvation» Power Word: Radiance
» Holy Word: Sanctify
Effect #2Apply Aura: Mod Mana Regen %
Value: -100%
Targets: Caster
Effect #3Apply Aura: Mod Healing Done %
Value: 0%
Targets: Caster
Effect #4Apply Aura: Levitate / Hover
Targets: Caster
Effect #5Apply Aura: Shapeshift
Form: Spirit of Redemption
Targets: Caster
Spellpower coefficient: 25 %
Effect #6Apply Aura: Dummy aura (server-side)
Value: 0
Targets: Caster
Proc Flags- Successful Positive spell hit
- Successful Positive Magic spell hit
- On gameobject activation
Proc Chance100%
Attributes - Not usable while shapeshifted/polymorphed
- Usable while dead
- Doesn't generate threat
- Can be cast on dead targets
- Persists through death

and 2 other unknown attributes
Triggered by (2)Modified by (4)Changelog (6)See also (11)
SpellFamily
Generic
Priest