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Use this script to see basic informations about spells + very complex info about them and their mechanics
Spore Shot [#173244]
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- Added in 6.0.1
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 50000 yards (Anywhere - Unlimited) | School | Nature |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | Magic | ||
Effect #0 | School damage Value: 19 Value: 13.8747 on Normal Value: 19.4519 on Heroic Value: 26.2726 on Mythic (Raid) Value: 6.93737 on LFR Damage School: Nature Targets: Spell Destination, Targets by DB Entry in Area Radius: 8 yards | ||
Attributes | - Usable while mounted - Probably negative spell? - Usable while sitting - Doesn't break stealth - Doesn't generate threat - Cannot target self - Can target out-of-LoS targets - Cannot critically hit - Can't trigger proc - Ignores resistances - Spell cast forced triggered (castable while walking) - SPELL_ATTR4_COMBAT_LOG_NO_CASTER - Usable while stunned - Usable while feared - Usable while confused - Ignore damage percent mods and 6 other unknown attributes |
Used by (3) | See also (7) |
Creature | Level | React | Type | Zone | Patch | Spawns |
Iron Flame Technician | 40 | A H | Humanoid | Highmaul | 6.0.1 | 6 |
Iron Warmaster | 40 | A H | Humanoid | Highmaul | 6.0.1 | 3 |
Spore Shooter | 40 | A H | Unspecified | Highmaul | 6.0.1 | 1 |