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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Spritely [#130181]
20
Spritely 
Instant cast   
After being defeated in combat, the sprite releases all magical energy, increasing damage inflicted and movement speed of all units nearby players by 5% for %d. This effect stacks.
Quick Facts
  • Added in 5.0.4


Buff
Spritely 
Damage inflicted increased by 5%. Movement speed increased by 5%.

20 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration20 seconds
Rangen/aSchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Mod Damage Done %
Value: 5%
Affected Spell Schools: Physical, Holy, Fire, Nature, Frost, Shadow, Arcane
Targets: Starting From Caster, Targets by DB Entry in Area
Radius: 10 yards
Effect #1Apply Aura: Increase Run Speed %
Value: 5%
Targets: Starting From Caster, Targets by DB Entry in Area
Radius: 10 yards
Attributes - Usable while dead
- Usable while mounted
- Probably negative spell?
- Usable while sitting
- Unaffected by invulnerability
- Doesn't break stealth
- Doesn't generate threat
- Can target out-of-LoS targets
- Does not necessarily need shapeshift
- Can only be cast on players
- Spell can trigger even if triggered?
- Can't trigger proc
- Does not put caster in combat
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- Usable while feared
- Usable while confused
- Castable while on vehicle

and 6 other unknown attributes
Used by (2)See also (1)
CreatureLevelReactTypeZonePatchSpawns
Kernel Sprite15 - 35A HHumanoidValley of the Four Winds5.0.3 63
Granary Vandal15 - 35A HHumanoidValley of the Four Winds5.0.3 3