login

Latest fixes

Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Stagger [#115069]
Stagger 
You shrug off attacks, delaying a portion of Physical damage based on your Agility, instead taking it over 10 seconds.
Quick Facts
  • Added in 5.0.4

Modifiers
Stagger

Screenshot



Referenced spells:
- Heavy Stagger
- Stagger
Spell details
FamilyMonk (Brewmaster)Level12
Costn/aDurationn/a
Rangen/aSchoolPhysical
Cast Timen/aMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCD1 secondGCD CategoryNormal
Damage ClassMelee
Effect #0Apply Aura: Dummy aura (server-side)
Value: 105
Targets: Caster
Effect #1Apply Aura: Absorb Damage
Value: 0
Affected Spell Schools: Physical
Targets: Caster
Effect #2Apply Aura: Absorb Damage
Value: 0
Affected Spell Schools: Holy, Fire, Nature, Frost, Shadow, Arcane
Targets: Caster
Effect #3Dummy (server-side)
Value: 1000
Effect #4Apply Aura: Dummy aura (server-side)
Value: 0
Targets: Caster
Attributes - [Client-Side] Show "ability" instead of "spell"
- Passive spell
- [Client-Side] Don't hide unit weapons in sheath
- Usable while mounted
- Usable while sitting
- Unaffected by invulnerability
- Cannot cancel
- Doesn't generate threat
- Cannot be autocast by pet?
- [Client-Side] Don't display in aura bar
- Can be cast on dead targets
- Persists through death
- Can proc triggered
- Castable while on vehicle
- May be collapsed in raid buffs frame
- Send amount to client buff

and 7 other unknown attributes
Changes power type for (5)Modified by (6)Enhanced by (2)Changelog (27)See also (3)
SpellFamily
Monk
Windwalker
Monk
Basic Monk spell
Monk
Monk
Monk