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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Stand Alone [#297656]
Stand Alone 
Instant cast   
Forces all targets to stay away from other players. If this decree is broken, Stand Alone inflicts 2 Frost damage to the target and all nearby players.


Referenced spells:
- Stand Alone

Buff
Stand Alone 
Forced to stand alone. Being close to others inflicts 2 Frost damage to you and all nearby players.

30 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration30 seconds
Rangen/aSchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage Classn/a
Effect #0Apply Aura: Periodically Trigger Spell
Interval: 1 second


Targets: Starting From Caster, Targets by DB Entry in Area
Radius: 75 yards
Attributes - Usable while mounted
- Probably negative spell?
- Usable while sitting
- Unaffected by invulnerability
- Can't be redirected
- Doesn't break stealth
- Can't be reflected
- Can target out-of-LoS targets
- Can only be cast on players
- Always hit
- Ignores resistances
- Spell cast forced triggered (castable while walking)
- Usable while stunned
- Usable while feared
- Usable while confused
- Don't turn during cast
- SPELL_ATTR6_ASSIST_IGNORE_IMMUNE_FLAG

and 7 other unknown attributes
Triggered by (1)See also (7)
SpellFamily
Generic