Latest fixes
- (*) Occu'thar (today)
- (*) Shadow Labirynth (today)
- Pets (1d ago)
- Quaking (1d ago)
- Die by the Sword and Defensive ... (1d ago)
- Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Static Shock [#135703]
| ||||||||||||
- Added in 5.2.0
Buff
| ||||
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 50000 yards (Anywhere - Unlimited) | School | Nature |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | Magic | ||
Effect #0 | School damage Value: 109 Value: 272.583 on Heroic Value: 141.743 on 10h Value: 354.358 on 25h Value: 177.179 on LFR Old Damage School: Nature Targets: Starting From Caster, Nearby Allieds Radius: 8 yards | ||
Attributes | - Usable while mounted - Usable while sitting - Doesn't break stealth - Can target out-of-LoS targets - Does not necessarily need shapeshift - Cannot critically hit - Can only be cast on players - Ignores resistances - Spell cast forced triggered (castable while walking) - SPELL_ATTR4_COMBAT_LOG_NO_CASTER - Usable while stunned - Usable while feared - Usable while confused - Castable while on vehicle - Ignore damage percent mods and 4 other unknown attributes |
Triggered by (1) | Changelog (5) | See also (28) |
Spell | Family |
Generic |