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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Steady Shot [#256900]
Steady Shot 
Requires Bows, Guns, Crossbow
    40 yd range
2 sec cast   
A steady shot that causes (20.69% AP) Physical damage and generates 10 Focus.

Usable while moving.

Spell details
FamilyHunterLevel3
Costn/aDurationn/a
Range40 yards (Long)SchoolPhysical
Cast Time2 sec castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCD1 secondGCD CategoryNormal
Damage ClassRanged
Effect #0Dummy (server-side)
Value: 0
Targets: Enemy
Effect #1School damage
Value: 0
Damage School: Physical
Targets: Enemy
AttackPower coefficient: 20.69 %
Effect #2Give Power
Value: 10
Power Type: Focus
Targets: Caster
Proc Flags- Successful Ranged attack by spell with ranged damage class
- Successful Negative spell hit
Proc Chance100%
Attributes - Requires ammo
- [Client-Side] Show "ability" instead of "spell"
- Not usable while shapeshifted/polymorphed
- Does not reset autoattack timers
- SPELL_ATTR4_ONLY_MELEE_PUSHBACK

and 4 other unknown attributes
Explicitly procs (5)Modified by (4)See also (14)