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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Steady Shot [#65867]
Steady Shot 
Requires Bows, Guns, Crossbow
5% of base Mana   35 yd range
1.5 sec cast   3 s cooldown
A steady shot that causes weapon damage to a target.

Spell details
FamilyGenericLeveln/a
Cost 5% of base ManaDurationn/a
Range35 yards (Hunter)SchoolPhysical
Cast Time1.5 sec castMechanicn/a
Cooldown3 s cooldownDispel Typen/a
Chargesn/aMax Targetsn/a
GCD1.5 secondsGCD CategoryNormal
Damage ClassRanged
Effect #0Weapon Damage %
Value: 150%
Damage School: Physical
Targets: Enemy
Effect #1Dummy (server-side)
Value: 175
Attributes - Requires ammo
- [Client-Side] Show "ability" instead of "spell"
- Not usable while shapeshifted/polymorphed
- [Client-Side] Force facing target
- Does not reset autoattack timers
- SPELL_ATTR4_ONLY_MELEE_PUSHBACK
See also (14)
SpellFamily
Hunter
Marksmanship
Hunter
Basic Hunter spell
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Generic
Hunter
Generic
Generic
Generic