Latest fixes
- (*) Occu'thar (today)
- (*) Shadow Labirynth (today)
- Pets (1d ago)
- Quaking (1d ago)
- Die by the Sword and Defensive ... (1d ago)
- Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Stealth [#303371]
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Referenced spells:
- Infiltrating
Buff
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Family | Generic | Level | n/a |
Cost | n/a | Duration | 24 days, 20 hours, 31 minutes, 23 seconds |
Range | 40 yards (Long) | School | Physical |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Apply Aura: Mod Stealth Value: 315 Targets: TARGET_UNIT_CASTER_AND_SUMMONS | ||
Effect #1 | Apply Aura: Animation Replacement Value: 0 Targets: TARGET_UNIT_CASTER_AND_SUMMONS | ||
Effect #2 | Trigger Spell Chance: 100% Targets: Caster | ||
Effect #3 | Apply Aura: Override Spells Targets: Caster | ||
Attributes | - Not usable while shapeshifted/polymorphed - [Client-Side] Don't hide unit weapons in sheath - Stop attack after spell is cast - Usable while sitting - Cannot be used in combat - Cannot cancel - Doesn't break stealth - Doesn't generate threat - Can proc triggered - Spell cast forced triggered (castable while walking) - Castable while on vehicle - Send amount to client buff and 3 other unknown attributes |
Triggered by (1) | See also (112) |
Spell | Family |
Generic |