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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Steel Trap [#287209]
Steel Trap 
    40 yd range
Instant cast   


Referenced spells:
- Trapped
Spell details
FamilyGenericLeveln/a
Costn/aDurationn/a
Range40 yards (Long)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCD1 secondGCD CategoryNormal
Damage Classn/a
Effect #0Trigger Missile
Chance: 55% (Probably wrong, value may be used for something else, read spell tooltip)


Targets: Spell Destination, TARGET_UNK_138
Radius: 2 yards
Effect #1Remove Aura


Targets: Caster
Attributes - [Client-Side] Hidden from spellbook / aura bar
- [Client-Side] Hide from combat log
- Not usable while shapeshifted/polymorphed
- Unaffected by invulnerability
- Doesn't generate threat
- Cannot be autocast by pet?
- Can be cast on dead targets
- Can target out-of-LoS targets
- Spell can trigger even if triggered?
- Can't trigger proc
- Does not put caster in combat
- Persists through death

and 6 other unknown attributes
Triggered by (1)See also (6)
SpellFamily
Generic