Latest fixes
- (*) Occu'thar (today)
- (*) Shadow Labirynth (today)
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- Quaking (1d ago)
- Die by the Sword and Defensive ... (1d ago)
- Hi-Explosive Trap (1d ago)
Use this script to see basic informations about spells + very complex info about them and their mechanics
Step to This [#229323]
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- Added in 7.2.0
Spell details
Family | Generic | Level | n/a |
Cost | n/a | Duration | n/a |
Range | 100 yards (Vision) | School | Physical |
Cast Time | 2.8 sec cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | 1 |
GCD | n/a | GCD Category | n/a |
Damage Class | n/a | ||
Effect #0 | Force Cast With Target As Caster Targets: Starting From Caster, Nearby enemies Radius: 100 yards | ||
Effect #1 | Force Cast With Target As Caster Targets: Starting From Caster, Nearby enemies Radius: 100 yards | ||
Attributes | - Cannot be dodged/parried/blocked - Unaffected by invulnerability - Can't be redirected - Can't be reflected - Can target out-of-LoS targets - Can only be cast on players - Can't trigger proc - Does not put caster in combat - Always hit - Usable while stunned and 1 other unknown attribute |