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Shadow Labirynth (today)
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Use this script to see basic informations about spells + very complex info about them and their mechanics
Storm of Annihilation [#284601]

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Referenced spells:
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Buff
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Family | Generic | Level | n/a |
Cost | n/a | Duration | 3 seconds |
Range | n/a | School | Nature |
Cast Time | Instant cast | Mechanic | n/a |
Cooldown | n/a | Dispel Type | n/a |
Charges | n/a | Max Targets | n/a |
GCD | n/a | GCD Category | n/a |
Damage Class | Magic | ||
Effect #0 | School damage Value: 10 Value: 8 on Normal Value: 12 on Heroic Value: 12 on Mythic (Raid) Value: 6 on LFR Damage School: Nature Targets: Starting From Caster, Targets by DB Entry in Area Radius: 200 yards | ||
Effect #1 | Apply Aura: Mod Damage Done % Value: -50% Affected Spell Schools: Physical, Holy, Fire, Nature, Frost, Shadow, Arcane Targets: Starting From Caster, Targets by DB Entry in Area Radius: 200 yards | ||
Effect #2 | School damage Value: 10 Value: 8 on Normal Value: 12 on Heroic Value: 12 on Mythic (Raid) Value: 6 on LFR Damage School: Nature Targets: Starting From Caster, Targets by DB Entry in Area Radius: 200 yards | ||
Effect #3 | Apply Aura: Dummy aura (server-side) Value: -50 Targets: Starting From Caster, Targets by DB Entry in Area Radius: 200 yards | ||
Effect #4 | School damage Value: 10 Value: 8 on Normal Value: 9.97253 on Heroic Value: 6 on LFR Damage School: Nature Targets: Starting From Caster, Targets by DB Entry in Area Radius: 60 yards | ||
Effect #5 | Apply Aura: Dummy aura (server-side) Value: -50 Targets: Starting From Caster, Targets by DB Entry in Area Radius: 60 yards | ||
Effect #6 | Apply Aura: Mod Summons Damage % Value: -50% Targets: Starting From Caster, Targets by DB Entry in Area Radius: 200 yards | ||
Attributes | - Usable while mounted - Probably negative spell? - Usable while sitting - Unaffected by invulnerability - Can't be redirected - Doesn't break stealth - Can't be reflected - Can target out-of-LoS targets - Cannot critically hit - Can't trigger proc - Always hit - Persists through death - Ignore caster's spellpower/damage bonuses - Ignores resistances - Spell cast forced triggered (castable while walking) - Usable while stunned - Usable while feared - Usable while confused - Ignore damage percent mods - Can't miss and 6 other unknown attributes |
Triggered by (1) | See also (5) |
Spell | Family |
Generic |