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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Storm's Wail [#285350]
Storm's Wail 
    200 yd range
Instant cast   
Overcharges a player, inflicting 10 Nature damage every 1 sec for 10 seconds. Upon expiration, an Energized Storm is created.

While affected by Storm's Wail, Freezing Tidepools can be absorbed.


Referenced spells:
- Freezing Tidepool

Buff
Storm's Wail 
Inflicting 10 Nature damage every 1 sec. Upon expiration, an Energized Storm is created. Can absorb Freezing Tidepools.

10 seconds remaining
Spell details
FamilyGenericLeveln/a
Costn/aDuration10 seconds
Range200 yards (200)SchoolNature
Cast TimeInstant castMechanicn/a
Cooldownn/aDispel Typen/a
Chargesn/aMax Targetsn/a
GCDn/aGCD Categoryn/a
Damage ClassMagic
Effect #0Apply Aura: Periodic Damage
Value: 10 every 1 second
Value: 9.99773 every 1 second on Normal
Targets: Enemy
Effect #1Apply Aura: Dummy aura (server-side)
Value: 10
Value: 10 on Normal
Targets: Enemy
Effect #2Apply Aura: Mod Size %
Value: 50%
Targets: Enemy
Attributes - Probably negative spell?
- Unaffected by invulnerability
- Can't be redirected
- Can't be reflected
- Always hit

and 2 other unknown attributes
See also (2)
SpellFamily
Generic
Generic