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Use this script to see basic informations about spells + very complex info about them and their mechanics
NAME or ID  Show non-player spells

Stormstrike [#65970]
Stormstrike 
Requires Melee weapon
8% of base Mana   Melee range
Instant cast   8 s cooldown
Instantly attack with both weapons. In addition, the next 4 sources of Nature damage dealt to the target are increased by 20%. Lasts 12 seconds.


Buff
Stormstrike 
Increases Nature damage taken by 20%.

12 seconds remaining
Spell details
FamilyGenericLeveln/a
Cost 8% of base ManaDuration12 seconds
Range5 yards (Combat)SchoolPhysical
Cast TimeInstant castMechanicn/a
Cooldown8 s cooldownDispel Typen/a
Charges4Max Targetsn/a
GCD1.5 secondsGCD CategoryNormal
Damage ClassMelee
Effect #0Apply Aura: Mod Damage Taken %
Value: 20%
Affected Spell Schools: Nature
Targets: Enemy
Effect #1Trigger Spell
Chance: 100%


Targets: Enemy
Effect #2Trigger Spell
Chance: 100%


Targets: Enemy
Proc Flags- Taken damage by Spell that use melee weapon
- Taken damage by Spell that use ranged weapon
- Taken Negative spell hit
- Taken Negative Magic spell hit
Proc Chance100%
Attributes - Not usable while shapeshifted/polymorphed
- [Client-Side] Don't hide unit weapons in sheath
- Force melee combat
- Can proc triggered

and 1 other unknown attribute
Changelog (5)See also (23)
NameVersion (mouseover to see tooltip)
Stormstrike (14107)
Stormstrike (14040)
Stormstrike (14002)
Stormstrike (13914)
StormstrikeBefore (13914)